Campagne |
---|
EI FdON LMdT EdW LGS HdDF SlSB DT HdT Liberté RN UIO SdF |
Era |
Gg Pd Âdh - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Ghulam al Rami combine the some fo the best features of the karadis and the Ghulam. They also specially modify their heavy armor to protect them from enemy arrows so they can use their bows with relative impunity. Ghulam al Rami also aquit themselves well during melee with a heavy mace.
Évolue à partir de : | Ghulam Karadis |
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Évolue en : | |
Coût : | 35 |
PV : | 45 |
Mouvement: | 7 |
XP : | 150 |
Niveau: | 2 |
Alignement : | loyal |
ID | Kalifa Ghulam al Rami |
Capacités : |
mace contondant | 8 - 3 corps à corps | ||
composite bow perforant | 7 - 3 à distance |
Résistances : | |
---|---|
tranchant | 20% |
perforant | 20% |
contondant | 10% |
feu | 0% |
froid | 0% |
sacré | 20% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Abîme | 100 | 100% |
Caverne | 2 | 40% |
Collines | 2 | 60% |
Eau peu profonde | 3 | 20% |
Eau profonde | 100 | 10% |
Forêt | 3 | 40% |
Forêt de champignons | 2 | 40% |
Marais | 100 | 10% |
Montagnes | 100 | 10% |
Mur de caverne | 100 | 100% |
Neige | 4 | 10% |
Prairie | 1 | 40% |
Sable | 1 | 50% |
Village | 1 | 40% |